Super Brick Attack
Entry for the Curious Game Jam 2020
THEME
70s-90s Arcade Games
DESCRIPTION OF MY ENTRY
To meet the theme, I combined the arcade game play of Breakout (created by Steve Jobs and Steve Wozniak in a fun bit of trivia) with a bit of Level 1-1 of Super Mario Bros for the NES.
CONTROLS
Use the Right/Left arrows or A/D keys to move the paddle back and forth to hit the ball in order to remove all the colored clouds. The ball will bounce off the ground, but will destroy the ground block while doing so. If the ball falls below the ground, you lose a life. See if you can get enough points to make the high score leaderboard - a true staple of the arcade! Obtain a mushroom to double the size of your paddle. Hit enemies to score bonus points.
CREDITS
Mario-style blocks from Cube World - Proto Series https://assetstore.unity.com/packages/3d/environments/cube-world-proto-series-14..
Enemies from KUBIKOS - Cube Monsters https://assetstore.unity.com/packages/3d/characters/creatures/kubikos-cube-monst...
Mario-style font obtained from https://www.dafont.com/super-mario-bros.font
VERSION LOG (v1.1 submitted to jam)
v1.0 - Initial build
v1.1 - Added enemies and power-ups
v1.11 - Minor bug fixes to prevent high score popup, power-up paddle location issue, and never-ending enemies getting trapped on the level.
v.1.2 (upcoming) - adjustment to ball and paddle speed
KNOWN BUG LIST
- Occasionally the ball will get stuck in an endless back and forth pattern. At the moment, there is no bug fix designed for that situation.
Status | Prototype |
Platforms | HTML5 |
Author | Weenie Walker Games |
Made with | Unity |
Tags | Game Jam |
Comments
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Many little bugs, but Good Idea for the Theme!